Video Games: Archival Resources
History of Video Games Collections
Search for Archival Collections
1. Visit SearchWorks.
2. Enter a search term (e.g., the name of a company, technology, or individual) into the search box.
3. A results list will show all items from anywhere in the library that matches your term.
4. Click on resource type > Archive/Manuscript in the left column to limit your results to archival collections.
5. Click on a title in the search results to see more information about the collection.
Request Materials for Reading Room Access
All materials in the archive can only be accessed in the Stanford Special Collections reading room. You can request materials to be sent to the reading room directly from the SearchWorks record. You can request up to five boxes per day and requests must be completed at least two full business days in advance of your visit. See "Using our Collections" webpage for full details.
- Online Archive of CaliforniaThis is a link to a list of finding aids for manuscripts and archival materials in astronomy, biochemistry, biological sciences, civil and electrical engineering, classical and high-energy physics, computer science, industrial revolutions and heavy industry, military science, photography, and telecommunications.
*OAC is a source for finding aids throughout California and mention that you can find collections in Ca. and at Stanford - The Battle of 73 Easting, Gulf War: Simulation Project Papers, 1991-1993On February 26, 1991, two days into Operation Desert Storm, the allied VII Corps had moved through southern Iraq towards the Kuwait border. The 2nd Armored Cavalry Regiment had an initial encounter with ten Iraqi tanks which were destroyed near longitudinal line 60 (Easting 60); they moved on until the bulk of the battle occurred at 73 Easting. The visibility was almost zero because of dust storms and nightfall. It was this battle which the simulation project portrayed. The simulation of this tank-on-tank engagement was run by the Institute for Defense Analyses and DARPA (the Defense Advanced Research Projects Agency). The product was a learning tool for current and future soldier training, as well as historical analysis. It became a model for further work in the same genre. H.R. McMaster, who later became National Security Advisor, fought in the battle commanding the 2nd Armored Cavalry Regiment's Eagle Troop and contributed to the simulation project.
- Bay Area Video Arcades: Photographs by Ira Nowinski, 1981-1982A collection of photographs that have been digitized. Each photograph has been signed, dated, and identified by the photographer.
- Stephen M. Cabrinety Collection in the History of Micro-computing, circa 1975-1995Collection contains software, computer hardware, peripheral devices, hand-held games, and computer industry literature documenting the micro-computing gaming industry during its formative years.
- Steve Bristow Papers, 1969-1980Steve Bristow was a video game pioneer known especially for his work on arcade games at Atari.
- Steve Meretzky Papers Relating to Computer Game Design and Interactive Fiction History, 1978-2009The papers include design and game development documents, correspondence, paper files, electronic games, magazines, data disks, original game package artwork, PR and marketing materials, and miscellaneous electronic game industry memorabilia.
- Last Updated: Jul 12, 2023 10:29 AM
- URL: https://guides.library.stanford.edu/c.php?g=1319974
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